Thursday, April 21, 2011

Behavioral Interviewing

5. What do you consider your greatest accomplishment?


My greatest accomplishment was my senior project. I created a 4 min. 40 second animation based on a story I developed for my 2D animation class. We just planned the animations and created storyboards for them during that semester. Since I had planned the story and the main character design I decided to go through with creating the animation. The backgrounds where all digitally painted in photoshop while the characters were pegged and animated in ToonBoom Animate Pro. The most challenging part of the project was creating the music for each character in Logic Pro. In the end I gained more confidence about my work and was pleased to have been able to put together such a large piece to present for my BFA show.

Thursday, April 7, 2011

Job Postings

Rhythm & Hues

Company Link - http://www.rhythm.com/inside-rh/outreach/academic-resources/apprentice-program/

Email - recruitment@rhythm.com

Application Deadline - 2nd Program May 13th and starts June 13th

Materials needed - Cover letter, Resume, Shot breakdown sheet, Apprentice Program Application Form, DVD Reel or Website Submissions

Where you found the Job - Betty Spence

Rhythm & Hues is looking to hire students to work on their upcoming film Alvin and the Chipmunks 3. They have two programs opening up. The first one starts May 16th - June 10th. I cant make this one cause its too close to graduation. The 2nd program starts June 13th to June 8th.

This is a paid apprentice program that includes housing. It's a great opportunity to gain valuable production experience and be trained in the process. Housing is provided for out of state applicants. And applicants have a chance to have a extended long-term freelance stay after evaluation.

In the last program they hired every single applicant to work on the recently released movie Hop. They are very interested in students straight out of college. This is going to be my number one apprentice program to try for.

I got this information from Betty Spence. She has a friend that works here who helped me the information.



ArenaNet -

Company Link - http://www.arena.net/jobs/

Email - Online Application - http://tbe.taleo.net/NA5/ats/careers/requisition.jsp?org=NCSOFT&cws=1&rid=768

Application Deadline - None Listed

Materials needed - Cover letter, Resume, Online Application Form, DVD Reel

Where you found the Job - Gamasutra.com

ArenaNet is locaked in Bellevue, WA which is a 15 mins drive from downtown Seattle. They have established themselves as a leading light in the online gaming industry with Guild Wars, one of the most successful online game franchises in the world. They are in development for their newest release of Guild Wars 2.

They are offering a intership for an artist who is interested in creating skill and environment effects. In this intern they offer use of their house particle, streak, and lighting tools to create effects for Guild Wars 2.

Requirements and Qualifications include:

3rd or 4th year student. 4th year preferred.

Maya Experience

Modeling and texturing experience which includes awareness of shaders and their textural components. (normal maps, transparency, specular masks)

Experience using particles and /or other dynamic systems.

I want to apply to this internship because I feel I have good experience using transparency, modeling, and some knowing of shaders in Maya and how to build a UV texture. I have worked with particle systems in After Effects. And I have some gaming modeling experience from Secondlife where I produce and make textured and sculpted clothing for characters.



Warner Bros Games

Company Link - https://careers.timewarner.com/1033/ASP/TG/cim_jobdetail.asp?partnerid=391&siteid=36&jobid=571737

Email - https://careers.timewarner.com/1033/ASP/TG/cim_jobdetail.asp?partnerid=391&siteid=36&jobid=571737

Application Deadline - Not Listed

Materials needed - Cover letter, Resume, Online Application Form, DVD Reel

Where you found the Job - Gamasutra.com

WB Games are looking for a FX Artist for creating assets that include particle systems up to fully destroyed cityscapes. The asks for 3+ years experience in the industry but I still want to apply in hopes to being offered some sort of intern program even tho one isn't listed they may offer another job they think I may be qualified for. This is also located near Seattle which is where I would like to relocate.


Blizzard Entertainment - 3D Environment Artist

Company Link - http://jobs.gamasutra.com/JobSeekerX/ViewJob.asp?JobID=1AuzUigbydrLgK4KHR%2FwWCXj%2F3l1#detail

Application Deadline - None listed

Materials needed - Cover letter, Resume, Online Application Form, DVD Reel

Where you found the Job - Gamasutra.com

Blizzard is looking for a 3D Environment Artist. They want someone who can model and texture architectural assets and have a solid grasp of form, color, and light for both 2D and 3D art assets. They ask that you are well-versed in Maya and photoshop.